
Hit his fleet under dome protection too. Do resource gathering and upgrades under dome protection. Every time someone attacks, change the design of the base. Therefore to stop farming, change your base design asap, create a moat around your Outpost and warehouses. Farms typically are easy hit and not well protected with very big rewards, as compared to the repair cost. Players rob you of your riches regularly. As far as possible, use the resources before you log off so. Note: you need resources to repair base too. However beware that by placing one's fleets all guarding one'sīase, one may have to suffer the fate of not being able to repair allįleets due to low levels of any one of the resources available after the. This serves as the first line of defense against base hitters. One can choose to use fleets in the map interface to "guard base" so that other players cannot go straight to one's base. Place all defenses in 1st or 2nd land tiles, unless deploying mortars as mortars have minimum and maximum range. Add a few victory mortars for the longer range. Upgrade to lvl 3 wall will stop a lot of ballistic attack. Level 1 and 2 do not hit hard enough to protect you once you are past lvl 17 or so. Research lvl 3 sentinels and howitzers. The attacker decide if it is worth losing a big chunk of his fleet to Research/upgrade your defensive platforms/walls/turrets to. Will be added to the completion time that was left previously (I know, When aīuilding that is in the process of upgrading is destroyed, extra time Them in and out of the safe zone when you are upgrading them. Same time, so you must decide which ones need protecting, and then move Tiles to place, even with an OP5, to safely protect all your labs at the Protect your labs while they are upgrading (research will stillĬarry on if the respective lab is destroyed). It takes about 17 to 20 minutes to repair your dock. A destroyed dock must be repaired before youĬan launch fleets. & WH, so if he fails in the first attempt they help get you a bubble These near the front of where an attacker has to go to get to your OP If they areĭestroyed, you only lose what is in them and they repair fast.
Resource Gatherers (RG) are NOT important to defend.You lose 20% of your resources when your OP isĭestroyed, and 10% for EACH warehouse lost.
You want to protect your Outpost (OP) and warehouses (WH) as.Best Design Notes The best layout for Outpost 3, 4 & 5 are different due to theĪmount of land squares and buildings available.You can however take theįuture design in consideration when designing you base.